Sound Bakery  v0.1.0
Open-source audio middleware for games
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Public Member Functions | |
voice * | play_container (container *container) |
void | post_event (event *event) |
void | stop_voice (voice *voice) |
void | stop_container (container *container) |
void | stop_all () |
void | update () |
bool | is_playing () const noexcept |
std::size_t | voice_count () const noexcept |
voice * | get_voice (std::size_t index) const |
float | get_float_parameter_value (const sbk::core::database_ptr< float_parameter > ¶meter) const |
Finds the parameter value on this gameobject. | |
sbk_id | get_int_parameter_value (const sbk::core::database_ptr< named_parameter > ¶meter) const |
Finds the parameter value on this gameobject. | |
void | set_float_parameter (const float_parameter::local_parameter_value_pair ¶meterValue) |
void | set_int_parameter_value (const named_parameter::local_parameter_value_pair ¶meterValue) |
local_parameter_list | get_local_parameters () const |
Public Member Functions inherited from sbk::core::object | |
object_owner * | owner () const |
template<typename T > | |
T * | try_convert_object () noexcept |
Gets the most derived type of this object and upcasts it to T. | |
template<typename T > | |
const T * | try_convert_object () const noexcept |
rttr::type | getType () const |
void | destroy () |
MulticastDelegate< object * > & | get_on_destroy () |
Public Member Functions inherited from sbk::core::object_owner | |
std::shared_ptr< object > | create_runtime_object (const rttr::type &type) |
std::shared_ptr< object > | load_object (YAML::Node &node) |
std::shared_ptr< database_object > | create_database_object (const rttr::type &type, bool addToDatabase=true) |
template<typename T > | |
std::shared_ptr< T > | create_runtime_object () |
template<typename T > | |
std::shared_ptr< T > | create_database_object () |
void | remove_object (const std::shared_ptr< object > &object) |
void | destroy_all () |
std::vector< std::shared_ptr< object > > & | get_objects () |
const std::vector< std::shared_ptr< object > > & | get_objects () const |
float sbk::engine::game_object::get_float_parameter_value | ( | const sbk::core::database_ptr< float_parameter > & | parameter | ) | const |
Finds the parameter value on this gameobject.
If there is no local value, the global parameter value is used.
parameter | to get the value for. |
sbk_id sbk::engine::game_object::get_int_parameter_value | ( | const sbk::core::database_ptr< named_parameter > & | parameter | ) | const |
Finds the parameter value on this gameobject.
If there is no local value, the global parameter value is used.
parameter | to get the value for. |