Sound Bakery  v0.1.0
Open-source audio middleware for games
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Base object type for any object that can exist in the editor/database. Holds an ID and name. More...
#include <database_object.h>
Public Member Functions | |
sbk_id | get_database_id () const |
void | set_database_id (sbk_id id) |
std::string_view | get_database_name () const |
void | set_database_name (std::string_view name) |
bool | get_editor_hidden () const |
void | set_editor_hidden (bool hidden) |
operator sbk_id () const | |
MulticastDelegate< sbk_id, sbk_id > & | get_on_update_id () |
MulticastDelegate< std::string_view, std::string_view > & | get_on_update_name () |
Public Member Functions inherited from sbk::core::object | |
object_owner * | owner () const |
template<typename T > | |
T * | try_convert_object () noexcept |
Gets the most derived type of this object and upcasts it to T. | |
template<typename T > | |
const T * | try_convert_object () const noexcept |
rttr::type | getType () const |
void | destroy () |
MulticastDelegate< object * > & | get_on_destroy () |
Public Member Functions inherited from sbk::core::object_owner | |
std::shared_ptr< object > | create_runtime_object (const rttr::type &type) |
std::shared_ptr< object > | load_object (YAML::Node &node) |
std::shared_ptr< database_object > | create_database_object (const rttr::type &type, bool addToDatabase=true) |
template<typename T > | |
std::shared_ptr< T > | create_runtime_object () |
template<typename T > | |
std::shared_ptr< T > | create_database_object () |
void | remove_object (const std::shared_ptr< object > &object) |
void | destroy_all () |
std::vector< std::shared_ptr< object > > & | get_objects () |
const std::vector< std::shared_ptr< object > > & | get_objects () const |
Friends | |
class | database |
Base object type for any object that can exist in the editor/database. Holds an ID and name.