Sound Bakery 
v0.1.0
Open-source audio middleware for games
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Here is a list of all documented functions with links to the class documentation for each member:
- a -
add_new_value() :
sbk::engine::named_parameter
- c -
child_ptr() :
sbk::core::child_ptr< TObject >
create_database_object() :
sbk::core::object_owner
create_local_parameter_from_this() :
sbk::engine::parameter< parameter_type >
create_project() :
sbk::engine::system
- d -
database_ptr() :
sbk::core::database_ptr< TObject >
draw_associate_container() :
property_drawer
- g -
gather_children_for_play() :
sbk::engine::BlendContainer
,
sbk::engine::container
,
sbk::engine::RandomContainer
,
sbk::engine::sequence_container
,
sbk::engine::sound_container
,
sbk::engine::switch_container
gatherParameters() :
sbk::engine::node
gatherParametersFromThis() :
sbk::engine::node
,
sbk::engine::switch_container
get() :
sbk::engine::parameter< parameter_type >
get_delegate() :
sbk::engine::parameter< parameter_type >
get_float_parameter_value() :
sbk::engine::game_object
get_int_parameter_value() :
sbk::engine::game_object
get_selected_value() :
sbk::engine::named_parameter
get_values() :
sbk::engine::named_parameter
- h -
has_id() :
sbk::core::database_ptr< TObject >
- i -
id() :
sbk::core::database_ptr< TObject >
- l -
lookup() :
sbk::core::database_ptr< TObject >
- n -
named_parameter() :
sbk::engine::named_parameter
null() :
sbk::core::database_ptr< TObject >
- o -
open_project() :
sbk::engine::system
operator bool() :
sbk::core::database_ptr< TObject >
operator!() :
sbk::core::database_ptr< TObject >
operator->() :
sbk::core::database_ptr< TObject >
operator=() :
sbk::core::database_ptr< TObject >
- p -
parameter() :
sbk::engine::parameter< parameter_type >
pending() :
sbk::core::database_ptr< TObject >
project_configuration() :
sbk::editor::project_configuration
- r -
raw() :
sbk::core::database_ptr< TObject >
reset() :
sbk::core::database_ptr< TObject >
- s -
set() :
sbk::engine::parameter< parameter_type >
set_selected_value() :
sbk::engine::named_parameter
stale() :
sbk::core::database_ptr< TObject >
- t -
try_convert_object() :
sbk::core::object
- v -
valid() :
sbk::core::database_ptr< TObject >
- ~ -
~leaked_object_detector() :
sbk::util::leaked_object_detector< owner_class >
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