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static void | draw_object (rttr::type type, rttr::instance instance) |
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static bool | draw_property (rttr::property property, rttr::instance instance) |
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static bool | draw_variant (rttr::variant &variant, rttr::string_view name, rttr::variant minMax=rttr::variant()) |
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static void | draw_readonly_variant (rttr::variant variant, bool disabled=true) |
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static bool | draw_float (float &value, rttr::string_view name, std::pair< float, float > &minMax) |
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static bool | draw_int (int &value, rttr::string_view name, std::pair< int, int > &minMax) |
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static bool | draw_bool (bool &value, rttr::string_view name) |
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static bool | draw_member_object (rttr::variant &value, rttr::string_view name) |
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static bool | draw_sequential_container (rttr::variant_sequential_view &view, rttr::string_view name) |
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static bool | draw_associate_container (rttr::variant_associative_view &view, rttr::string_view name) |
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◆ draw_associate_container()
bool property_drawer::draw_associate_container |
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rttr::variant_associative_view & |
view, |
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rttr::string_view |
name |
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) |
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static |
- Todo:
- Can we construct basic types without any manual work?
The documentation for this class was generated from the following files:
- /var/www/soundbakery/sound-bakery/apps/editor/utils/property_drawer.h
- /var/www/soundbakery/sound-bakery/apps/editor/utils/property_drawer.cpp