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static void  | draw_object (rttr::type type, rttr::instance instance) | 
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static bool  | draw_property (rttr::property property, rttr::instance instance) | 
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static bool  | draw_variant (rttr::variant &variant, rttr::string_view name, rttr::variant minMax=rttr::variant()) | 
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static void  | draw_readonly_variant (rttr::variant variant, bool disabled=true) | 
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static bool  | draw_float (float &value, rttr::string_view name, std::pair< float, float > &minMax) | 
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static bool  | draw_int (int &value, rttr::string_view name, std::pair< int, int > &minMax) | 
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static bool  | draw_bool (bool &value, rttr::string_view name) | 
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static bool  | draw_member_object (rttr::variant &value, rttr::string_view name) | 
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static bool  | draw_sequential_container (rttr::variant_sequential_view &view, rttr::string_view name) | 
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| static bool  | draw_associate_container (rttr::variant_associative_view &view, rttr::string_view name) | 
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◆ draw_associate_container()
  
  
      
        
          | bool property_drawer::draw_associate_container  | 
          ( | 
          rttr::variant_associative_view &  | 
          view,  | 
         
        
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          rttr::string_view  | 
          name  | 
         
        
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          ) | 
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static   | 
  
 
- Todo:
 - Can we construct basic types without any manual work? 
 
 
 
The documentation for this class was generated from the following files:
- /var/www/soundbakery/sound-bakery/apps/editor/utils/property_drawer.h
 
- /var/www/soundbakery/sound-bakery/apps/editor/utils/property_drawer.cpp