Sound Bakery  v0.1.0
Open-source audio middleware for games
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Wraps all events, objects, and sounds needed to package a soundbank. More...
#include <soundbank.h>
Public Attributes | |
std::vector< std::shared_ptr< sbk::engine::event > > | events |
std::vector< std::shared_ptr< sbk::engine::sound > > | sounds |
std::vector< std::shared_ptr< sbk::engine::node_base > > | nodes |
std::vector< std::shared_ptr< sbk::engine::bus > > | busses |
std::vector< std::shared_ptr< sbk::engine::int_parameter > > | intParameters |
std::vector< std::shared_ptr< sbk::engine::float_parameter > > | floatParameters |
std::vector< std::shared_ptr< sbk::engine::named_parameter > > | namedParameters |
Wraps all events, objects, and sounds needed to package a soundbank.