Sound Bakery  v0.1.0
Open-source audio middleware for games
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sbk::engine::soundbank_dependencies Struct Reference

Wraps all events, objects, and sounds needed to package a soundbank. More...

#include <soundbank.h>

Public Attributes

std::vector< std::shared_ptr< sbk::engine::event > > events
 
std::vector< std::shared_ptr< sbk::engine::sound > > sounds
 
std::vector< std::shared_ptr< sbk::engine::node_base > > nodes
 
std::vector< std::shared_ptr< sbk::engine::bus > > busses
 
std::vector< std::shared_ptr< sbk::engine::int_parameter > > intParameters
 
std::vector< std::shared_ptr< sbk::engine::float_parameter > > floatParameters
 
std::vector< std::shared_ptr< sbk::engine::named_parameter > > namedParameters
 

Detailed Description

Wraps all events, objects, and sounds needed to package a soundbank.


The documentation for this struct was generated from the following file: