Sound Bakery  v0.1.0
Open-source audio middleware for games
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Serializes an object type and the object's data. More...
#include <serializer.h>
Public Member Functions | |
serialized_object (const std::shared_ptr< sbk::core::database_object > &object, sbk::core::object_owner *objectOwner) | |
template<class archive_class > | |
void | serialize (archive_class &archive, const unsigned int v) |
Public Attributes | |
serialized_type | type |
sbk_id | id = 0 |
std::shared_ptr< sbk::core::database_object > | object |
sbk::core::object_owner * | objectOwner = nullptr |
Serializes an object type and the object's data.