Sound Bakery  v0.1.0
Open-source audio middleware for games
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This is the complete list of members for sbk::engine::voice, including all inherited members.
create_database_object(const rttr::type &type, bool addToDatabase=true) | sbk::core::object_owner | |
create_database_object() (defined in sbk::core::object_owner) | sbk::core::object_owner | |
create_runtime_object(const rttr::type &type) (defined in sbk::core::object_owner) | sbk::core::object_owner | |
create_runtime_object() (defined in sbk::core::object_owner) | sbk::core::object_owner | |
destroy() (defined in sbk::core::object) | sbk::core::object | |
destroy_all() (defined in sbk::core::object_owner) | sbk::core::object_owner | inline |
get_objects() (defined in sbk::core::object_owner) | sbk::core::object_owner | inline |
get_objects() const (defined in sbk::core::object_owner) | sbk::core::object_owner | inline |
get_on_destroy() (defined in sbk::core::object) | sbk::core::object | inline |
get_owning_game_object() const (defined in sbk::engine::voice) | sbk::engine::voice | inline |
get_voices() const noexcept (defined in sbk::engine::voice) | sbk::engine::voice | |
getType() const (defined in sbk::core::object) | sbk::core::object | inline |
is_playing() const (defined in sbk::engine::voice) | sbk::engine::voice | |
load_object(YAML::Node &node) (defined in sbk::core::object_owner) | sbk::core::object_owner | |
node_instance_at(std::size_t index) const (defined in sbk::engine::voice) | sbk::engine::voice | |
num_voices() const (defined in sbk::engine::voice) | sbk::engine::voice | |
object()=default (defined in sbk::core::object) | sbk::core::object | |
owner() const (defined in sbk::core::object) | sbk::core::object | inline |
play_container(container *container) (defined in sbk::engine::voice) | sbk::engine::voice | |
playing_container(container *container) const noexcept (defined in sbk::engine::voice) | sbk::engine::voice | |
remove_object(const std::shared_ptr< object > &object) (defined in sbk::core::object_owner) | sbk::core::object_owner | |
try_convert_object() noexcept | sbk::core::object | inline |
try_convert_object() const noexcept (defined in sbk::core::object) | sbk::core::object | inline |
update() (defined in sbk::engine::voice) | sbk::engine::voice | |
voice()=delete (defined in sbk::engine::voice) | sbk::engine::voice | |
voice(game_object *owningObject) (defined in sbk::engine::voice) | sbk::engine::voice | inline |
~object() (defined in sbk::core::object) | sbk::core::object | virtual |