Sound Bakery  v0.1.0
Open-source audio middleware for games
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sbk::engine::voice Member List

This is the complete list of members for sbk::engine::voice, including all inherited members.

create_database_object(const rttr::type &type, bool addToDatabase=true)sbk::core::object_owner
create_database_object() (defined in sbk::core::object_owner)sbk::core::object_owner
create_runtime_object(const rttr::type &type) (defined in sbk::core::object_owner)sbk::core::object_owner
create_runtime_object() (defined in sbk::core::object_owner)sbk::core::object_owner
destroy() (defined in sbk::core::object)sbk::core::object
destroy_all() (defined in sbk::core::object_owner)sbk::core::object_ownerinline
get_objects() (defined in sbk::core::object_owner)sbk::core::object_ownerinline
get_objects() const (defined in sbk::core::object_owner)sbk::core::object_ownerinline
get_on_destroy() (defined in sbk::core::object)sbk::core::objectinline
get_owning_game_object() const (defined in sbk::engine::voice)sbk::engine::voiceinline
get_voices() const noexcept (defined in sbk::engine::voice)sbk::engine::voice
getType() const (defined in sbk::core::object)sbk::core::objectinline
is_playing() const (defined in sbk::engine::voice)sbk::engine::voice
load_object(YAML::Node &node) (defined in sbk::core::object_owner)sbk::core::object_owner
node_instance_at(std::size_t index) const (defined in sbk::engine::voice)sbk::engine::voice
num_voices() const (defined in sbk::engine::voice)sbk::engine::voice
object()=default (defined in sbk::core::object)sbk::core::object
owner() const (defined in sbk::core::object)sbk::core::objectinline
play_container(container *container) (defined in sbk::engine::voice)sbk::engine::voice
playing_container(container *container) const noexcept (defined in sbk::engine::voice)sbk::engine::voice
remove_object(const std::shared_ptr< object > &object) (defined in sbk::core::object_owner)sbk::core::object_owner
try_convert_object() noexceptsbk::core::objectinline
try_convert_object() const noexcept (defined in sbk::core::object)sbk::core::objectinline
update() (defined in sbk::engine::voice)sbk::engine::voice
voice()=delete (defined in sbk::engine::voice)sbk::engine::voice
voice(game_object *owningObject) (defined in sbk::engine::voice)sbk::engine::voiceinline
~object() (defined in sbk::core::object)sbk::core::objectvirtual