Sound Bakery  v0.1.0
Open-source audio middleware for games
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This is the complete list of members for sbk::editor::project, including all inherited members.
create_database_object(const rttr::type &type, bool addToDatabase=true) | sbk::core::object_owner | |
create_database_object() (defined in sbk::core::object_owner) | sbk::core::object_owner | |
create_project(const std::filesystem::path &projectFile) (defined in sbk::editor::project) | sbk::editor::project | inline |
create_runtime_object(const rttr::type &type) (defined in sbk::core::object_owner) | sbk::core::object_owner | |
create_runtime_object() (defined in sbk::core::object_owner) | sbk::core::object_owner | |
destroy_all() (defined in sbk::core::object_owner) | sbk::core::object_owner | inline |
encode_all_media() const (defined in sbk::editor::project) | sbk::editor::project | |
get_config() const (defined in sbk::editor::project) | sbk::editor::project | |
get_objects() (defined in sbk::core::object_owner) | sbk::core::object_owner | inline |
get_objects() const (defined in sbk::core::object_owner) | sbk::core::object_owner | inline |
get_preview_container() const (defined in sbk::editor::project) | sbk::editor::project | |
load_object(YAML::Node &node) (defined in sbk::core::object_owner) | sbk::core::object_owner | |
open_project(const std::filesystem::path &projectFile) (defined in sbk::editor::project) | sbk::editor::project | |
remove_object(const std::shared_ptr< object > &object) (defined in sbk::core::object_owner) | sbk::core::object_owner | |
save_project() const (defined in sbk::editor::project) | sbk::editor::project |