Sound Bakery  v0.1.0
Open-source audio middleware for games
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sc_dsp_state Struct Reference

Holds instance data for a single sc_dsp. More...

#include <sound_chef_common.h>

Public Attributes

void * instance
 
void * userData
 
void * system
 

Detailed Description

Holds instance data for a single sc_dsp.

Each DSP callback is passed a sc_dsp_state object. This state object can be used to access the system, the user created object (likely a miniaudio node) and the sc_dsp object.


The documentation for this struct was generated from the following file: