Sound Bakery  v0.1.0
Open-source audio middleware for games
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Contains all information required for gathering sounds for runtime playing and selection. More...
#include <container.h>
Public Attributes | |
std::vector< const container * > | sounds |
Vector of containers that should play this iteration. | |
local_parameter_list | parameters |
List of parameters that are local to this gathering. | |
unsigned int | numTimesPlayed |
How many times the voice/node has played. | |
Contains all information required for gathering sounds for runtime playing and selection.
unsigned int sbk::engine::gather_children_context::numTimesPlayed |
How many times the voice/node has played.
Will equal 1 in most cases.
For sequences, this can be higher.
local_parameter_list sbk::engine::gather_children_context::parameters |
List of parameters that are local to this gathering.
Use this to choose sounds based on the current/local context.