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    Sound Bakery  v0.1.0
    
   Open-source audio middleware for games 
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Contains all information required for gathering sounds for runtime playing and selection. More...
#include <container.h>

Public Attributes | |
| std::vector< container * > | sounds | 
| Vector of containers that should play this iteration.  | |
| local_parameter_list | parameters | 
| List of parameters that are local to this gathering.   | |
| unsigned int | numTimesPlayed = 0 | 
| How many times the voice/node has played.   | |
Contains all information required for gathering sounds for runtime playing and selection.
| unsigned int sbk::engine::gather_children_context::numTimesPlayed = 0 | 
How many times the voice/node has played.
Will equal 1 in most cases.
For sequences, this can be higher.
| local_parameter_list sbk::engine::gather_children_context::parameters | 
List of parameters that are local to this gathering.
Use this to choose sounds based on the current/local context.