Sound Bakery  v0.1.0
Open-source audio middleware for games
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NodeInstances represent runtime versions of Nodes, either containers or busses. More...
#include <node_instance.h>
Public Member Functions | |
bool | init (const InitNodeInstance &initData) |
bool | play () |
void | update () |
bool | isPlaying () const |
std::shared_ptr< Node > | getReferencingNode () const noexcept |
NodeInstance * | getParent () const noexcept |
sc_node_group * | getBus () const noexcept |
Public Member Functions inherited from SB::Core::Object | |
template<typename T > | |
T * | tryConvertObject () noexcept |
Gets the most derived type of this object and upcasts it to T. | |
template<typename T > | |
const T * | tryConvertObject () const noexcept |
rttr::type | getType () const |
Public Member Functions inherited from SB::Core::ObjectUtilities | |
SB::Engine::System * | getSystem () const |
sc_system * | getChef () const |
ma_engine * | getMini () const |
Additional Inherited Members | |
Public Attributes inherited from SB::Core::ObjectUtilities | |
std::string | m_debugName |
NodeInstances represent runtime versions of Nodes, either containers or busses.