Sound Bakery  v0.1.0
Open-source audio middleware for games
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pch.h
1#pragma once
2
3#include "concurrencpp/concurrencpp.h"
4#include "sound_bakery/core/core_fwd.h"
5#include "sound_bakery/reflection/reflection.h"
6#include "sound_bakery_internal.h"
7#include "spdlog/async.h"
8#include "spdlog/spdlog.h"
9
10#include <atomic>
11#include <cassert>
12#include <filesystem>
13#include <fstream>
14#include <iostream>
15#include <memory>
16#include <optional>
17#include <random>
18#include <set>
19#include <shared_mutex>
20#include <string>
21#include <string_view>
22#include <type_traits>
23#include <unordered_map>
24#include <unordered_set>
25#include <variant>
26#include <vector>
27
31#define REGISTER_REFLECTION(T, ...) \
32 \
33public: \
34 static rttr::type type(); \
35 RTTR_ENABLE(__VA_ARGS__) \
36 RTTR_REGISTRATION_FRIEND \
37 friend void SB::Reflection::registerReflectionTypes();
38
42#define DEFINE_REFLECTION(T) \
43 rttr::type T::type() { return rttr::type::get<T>(); }