Sound Bakery 
v0.1.0
Open-source audio middleware for games
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pch.h
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#pragma once
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#include "concurrencpp/concurrencpp.h"
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#include "sound_bakery/core/core_fwd.h"
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#include "sound_bakery/reflection/reflection.h"
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#include "sound_bakery_internal.h"
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#include "spdlog/async.h"
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#include "spdlog/spdlog.h"
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#include <atomic>
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#include <cassert>
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#include <filesystem>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#include <optional>
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#include <random>
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#include <set>
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#include <shared_mutex>
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#include <string>
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#include <string_view>
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#include <type_traits>
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#include <unordered_map>
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#include <unordered_set>
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#include <variant>
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#include <vector>
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#define REGISTER_REFLECTION(T, ...) \
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\
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public: \
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static rttr::type type(); \
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RTTR_ENABLE(__VA_ARGS__) \
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RTTR_REGISTRATION_FRIEND \
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friend void SB::Reflection::registerReflectionTypes();
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#define DEFINE_REFLECTION(T) \
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rttr::type T::type() { return rttr::type::get<T>(); }
src
sound_bakery
pch.h
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