Sound Bakery  v0.1.0
Open-source audio middleware for games
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pch.h
1#pragma once
2
3#include "Delegates.h"
4#include "concurrencpp/concurrencpp.h"
5#include "sound_bakery/core/core_fwd.h"
6#include "sound_bakery/reflection/reflection.h"
7#include "sound_bakery_internal.h"
8#include "spdlog/async.h"
9#include "spdlog/spdlog.h"
10
11#include <atomic>
12#include <cassert>
13#include <filesystem>
14#include <fstream>
15#include <iostream>
16#include <memory>
17#include <optional>
18#include <random>
19#include <set>
20#include <shared_mutex>
21#include <string>
22#include <string_view>
23#include <type_traits>
24#include <unordered_map>
25#include <unordered_set>
26#include <variant>
27#include <vector>
28
29#include "yaml-cpp/yaml.h"
30
34#define REGISTER_REFLECTION(T, ...) \
35 \
36public: \
37 static rttr::type type(); \
38 RTTR_ENABLE(__VA_ARGS__) \
39 RTTR_REGISTRATION_FRIEND \
40 friend void sbk::reflection::registerReflectionTypes();
41
45#define DEFINE_REFLECTION(T) \
46 rttr::type T::type() { return rttr::type::get<T>(); }