16 using SystemPtr = std::unique_ptr<sc_system, SC_SYSTEM_DELETER>;
A wrapper library for miniaudio that emulates functionality of FMOD.
sc_result SC_API sc_system_close(sc_system *system)
Closes the system.
Definition sound_chef.c:319
sc_result SC_API sc_system_release(sc_system *system)
Releases the system memory.
Definition sound_chef.c:232
Definition fmod_pointers.h:8
Object that manages the node graph, sounds, output etc.
Definition sound_chef_common.h:226