Sound Bakery  v0.1.0
Open-source audio middleware for games
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This is the complete list of members for SB::Engine::System, including all inherited members.
create() (defined in SB::Engine::System) | SB::Engine::System | static |
createMasterBus() (defined in SB::Engine::System) | SB::Engine::System | |
destroy() (defined in SB::Engine::System) | SB::Engine::System | static |
get() (defined in SB::Engine::System) | SB::Engine::System | static |
getBackgroundExecuter() const (defined in SB::Engine::System) | SB::Engine::System | inline |
getChef() (defined in SB::Engine::System) | SB::Engine::System | static |
getDatabase() (defined in SB::Engine::System) | SB::Engine::System | static |
getListenerGameObject() const (defined in SB::Engine::System) | SB::Engine::System | |
getMainThreadExecutuer() const (defined in SB::Engine::System) | SB::Engine::System | inline |
getMasterBus() const (defined in SB::Engine::System) | SB::Engine::System | inline |
getObjectTracker() (defined in SB::Engine::System) | SB::Engine::System | static |
getProject() (defined in SB::Engine::System) | SB::Engine::System | static |
init() (defined in SB::Engine::System) | SB::Engine::System | static |
onLoaded() (defined in SB::Engine::System) | SB::Engine::System | |
openProject(const std::filesystem::path &projectFile) | SB::Engine::System | static |
setMasterBus(const SB::Core::DatabasePtr< Bus > &bus) (defined in SB::Engine::System) | SB::Engine::System | |
System() (defined in SB::Engine::System) | SB::Engine::System | |
update() (defined in SB::Engine::System) | SB::Engine::System | static |
~System() (defined in SB::Engine::System) | SB::Engine::System |