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Sound Bakery  v0.1.0
Open-source audio middleware for games
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This is the complete list of members for SB::Engine::GameObject, including all inherited members.
| getChef() const (defined in SB::Core::ObjectUtilities) | SB::Core::ObjectUtilities | |
| getFloatParameterValue(const SB::Core::DatabasePtr< FloatParameter > ¶meter) const | SB::Engine::GameObject | inline |
| getIntParameterValue(const SB::Core::DatabasePtr< NamedParameter > ¶meter) const | SB::Engine::GameObject | inline |
| getLocalParameters() const (defined in SB::Engine::GameObject) | SB::Engine::GameObject | inline |
| getMini() const (defined in SB::Core::ObjectUtilities) | SB::Core::ObjectUtilities | |
| getSystem() const (defined in SB::Core::ObjectUtilities) | SB::Core::ObjectUtilities | |
| getType() const (defined in SB::Core::Object) | SB::Core::Object | inline |
| getVoice(std::size_t index) const (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| isPlaying() const noexcept (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| m_debugName (defined in SB::Core::ObjectUtilities) | SB::Core::ObjectUtilities | |
| Object()=default (defined in SB::Core::Object) | SB::Core::Object | |
| playContainer(Container *container) (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| postEvent(Event *event) (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| setFloatParameterValue(const FloatParameter::LocalParameterValuePair ¶meterValue) (defined in SB::Engine::GameObject) | SB::Engine::GameObject | inline |
| setIntParameterValue(const NamedParameter::LocalParameterValuePair ¶meterValue) (defined in SB::Engine::GameObject) | SB::Engine::GameObject | inline |
| stopAll() (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| stopContainer(Container *container) (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| stopVoice(Voice *voice) (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| tryConvertObject() noexcept | SB::Core::Object | inline |
| tryConvertObject() const noexcept (defined in SB::Core::Object) | SB::Core::Object | inline |
| update() (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| voiceCount() const noexcept (defined in SB::Engine::GameObject) | SB::Engine::GameObject | |
| ~Object() (defined in SB::Core::Object) | SB::Core::Object | virtual |