Sound Bakery  v0.1.0
Open-source audio middleware for games
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pch.h
1#pragma once
2
3#define _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
4
5#include "Delegates.h"
6
7#include <stdio.h>
8#include <stdlib.h>
9
10#include <chrono>
11#include <filesystem>
12#include <fmt/core.h>
13#include <fstream>
14#include <iostream>
15#include <memory>
16#include <string>
17#include <unordered_map>
18#include <unordered_set>
19#include <variant>
20#include <vector>
21
22using int8 = signed char;
23using uint8 = unsigned char;
24using int16 = signed short;
25using uint16 = unsigned short;
26using int32 = signed int;
27using uint32 = unsigned int;
28using int64 = long long;
29using uint64 = unsigned long long;
30
32{
33 std::string m_projectName;
34 std::filesystem::path m_projectFile;
35 std::filesystem::path m_projectFolder;
36 std::filesystem::path m_sourceFolder;
37 std::filesystem::path m_sourceSoundFolder;
38 std::filesystem::path m_sourceDialogueFolder;
39 std::filesystem::path m_sourceMusicFolder;
40 std::filesystem::path m_objectsFolder;
41 std::filesystem::path m_eventsFolder;
42 std::filesystem::path m_soundbanksFolder;
43};
Definition pch.h:32